I’m not mad at ‘Crackdown 3,’ but I’m disappointed


Crackdown 3 is basically a can of Pringles in video game form: rapidly consumed, only vaguely satisfying, and completely forgotten within minutes.

The pitch is pretty much the same as it was in 2007 when the original Crackdown launched: you’re a superhuman crimefighter in a futuristic city. You start out more powerful than the average human, and over time your abilities increase as you do things connected to each skill category.

So if you shoot a lot of bad guys in the head, your firearms stat goes up. Beat baddies into submission or throw mailboxes and cars at them, you’ll get stronger. Leap your way to the tops of buildings and collect agility orbs you find, and you’ll be able to jump higher. Read more…

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