Talk about the big news from GDC with TechCrunch writers

The Game Developers Conference concludes today in San Francisco but that doesn’t mean our coverage is over. TechCrunch writer Lucas Matney and Extra Crunch contributor Eric Peckham were at the Moscone Center and got a first-hand glimpse into what is coming up for gamers and developers alike. And at noon PT today they’ll be sharing […]

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What latency feels like on Google’s Stadia cloud gaming platform

After peppering Google employees with questions regarding Stadia’s latency, pricing and supported devices to mostly no avail, I got my hands on one of their new controllers and pressed play on the Doom Eternal gameplay they were showing off on a big-screen TV. Things started off pretty ugly. The frame rate dropped to a fast-paced […]

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The 9 biggest questions about Google’s Stadia game streaming service

Google’s Stadia is an impressive piece of engineering to be sure: Delivering high definition, high framerate, low latency video to devices like tablets and phones is an accomplishment in itself. But the game streaming services faces serious challenges if it wants to compete with the likes of Xbox and PlayStation, or even plain old PCs and smartphones. Here are our 9 biggest questions about the new platform.

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Google scores a custom AMD GPU to power its Stadia cloud gaming hardware

Google’s new Stadia game streaming service may be great for people who don’t own a powerful PC or console, but those games have to run somewhere — specifically, in a Google datacenter. And the hardware they run on will be largely powered by a custom graphics card from AMD that, on paper at least, puts the PS4 Pro and Xbox One X to shame.

View More Google scores a custom AMD GPU to power its Stadia cloud gaming hardware