‘Apex Legends’ reinvents the wheel on team play in first-person shooters

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First-person shooters have transformed before, and it’s often the smallest and most seemingly no-brainer tweaks that do it.

In the late ’90s, games like Descent and Duke Nukem 3D unlocked Y-axis aiming while Doom and Wolfenstein 3D were still left-and-right onlyHalo 2 helped to popularize the idea of ditching health power-ups in favor of regenerating healthCall of Duty 4: Modern Warfare showed how sticky online play could become when you add in unlocks and level progression.

Now, we have Apex Legends and its brilliant ping system delivering a simple yet effective way for teams to coordinate without having to rely on voice chat. Read more…

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