Joseph Gordon-Levitt explains how fans will be paid for ‘Beyond Good & Evil 2’ work

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At Ubisoft’s E3 2018 showcase on Monday, the publisher announced a fun celebrity partnership for the next installment of its beloved space opera game, Beyond Good & Evil 2. Joseph Gordon-Levitt took the stage to introduce how his collaborative artist platform HitRecord would allow fans to contribute their own content to the game.

It’s potentially exciting news for BG&E’s active fan community, which Ubisoft calls the “Space Monkey Program.” But Gordon-Levitt’s words left people abuzz with concerns about whether or not those fan artists would be paid for their work. 

The presentation made it sound as if Ubisoft would be crowdsourcing the design and execution of various pieces of the game, but made no mention of compensation. Mashable caught up with both Gordon-Levitt and BG&E2 senior producer Guillaume Brunier shortly after the presentation and got some clarification on how things would work.  Read more…

More about Entertainment, Ubisoft, Joseph Gordon Levitt, Monetization, and Beyond Good And Evil 2