Facebook brings animation tools to its Quill VR painting app

 After having declared last year that the app would receive no future updates, Facebook is delivering a big update to its VR painting tool Quill. The update expands on Quill’s initial promise, expanding it from being a platform for designing static scenes to one that can handle dynamic animated ones. The new updates adds the ability for artists to craft and edit frame-by-frame… Read More

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The Oculus Go might be coming very, very soon

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Hey, remember the Oculus Go?

Neither did we — until we saw two photos shared to Reddit by user “bekris” (spotted by Upload VR) of what Bekris claims is the Oculus Go’s developer kit. We’ll be honest, this doesn’t look like developer kit packaging; it totally looks like retail packaging. 

Bekris claims the photos were tweeted by Jesper Gaarsdal, software engineer at Unity Studios, and by the Twitter account of Unity Studios itself. Both tweets were removed shortly after being posted.

If the photo is legitimate, the retail release of the first ever phone-free standalone VR device could be just around the corner. And the first buyers could have over 1000 apps, games, and movies at their fingertips.  Read more…

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View More The Oculus Go might be coming very, very soon

Facebook invented a new time unit called the ‘flick’ and it’s truly amazing

 I was all set to dislike the “flick,” a time unit just recently invented by Facebook (technically the Oculus team), because I thought it was going to be something worthless like “the average time someone looks at a post.” In fact it’s a very clever way of dividing time that theoretically could make video and audio production much more harmonious. Read More

View More Facebook invented a new time unit called the ‘flick’ and it’s truly amazing

Inside Oculus and Black Eyed Peas’ VR comic book

 “When people view VR, it’s an over-sensory experience like “What the fuck?!” will.i.am says, wildly spinning his around as you can see in the GIF below. That was the Black Eyed Peas’ frontman’s inspiration for creating a 90-minute VR comic book that moves at your pace and lets emotion sink in instead of battering you with visuals. Today, “Masters Of… Read More

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With ‘Wolves in the Walls,’ the ex-Oculus team at Fable Studio makes its debut

 Wolves in the Walls, directed by Pete Billington and premiering today at Sundance, is the unique product of a tight scrappy team of pioneering creatives with most of them sharing a common element of their past, they were laid off from Facebook last year when the company’s VR original content arm Oculus Story Studio was shut down. The team is back, under the name Fable Studio, a new… Read More

View More With ‘Wolves in the Walls,’ the ex-Oculus team at Fable Studio makes its debut

Facebook’s former Oculus Story Studio team isn’t done quite yet

 Today, Sundance Film Festival announced its lineup for next month. Included yet again were the entrants for the festival’s New Frontiers program, which hosts VR content. Virtual reality may not be the technology du jour in Silicon Valley as much as it was the past couple of years, but there are still plenty of milestones being traversed in the cinematic VR community. Read More

View More Facebook’s former Oculus Story Studio team isn’t done quite yet

Virtual reality gets its groove back

 Technophiles tend to overestimate the pace of mass adoption. For example, virtual reality fans expected a lot more of us to be whiling away our days with goggles stuck to faces, immersed in virtual worlds. Instead, we’re still glued to our cell phones. Yet while virtual and augmented reality uptake may be slower than boosters expected or hoped, venture investment hasn’t slackened. Read More

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Oculus has big plans to expand in the greater Seattle area

 As Amazon looks to stamp its footprint beyond the Seattle area, Oculus is making further inroads into the Pacific Northwest’s major tech hub. As reported by Seattle-based tech site GeekWire, local real estate sources say that the Facebook-owned virtual reality company is in the market for a 200,000 square foot R&D space in nearby Redmond, which already houses some Oculus research… Read More

View More Oculus has big plans to expand in the greater Seattle area