This sex-positive indie game is basically Nintendo meets porn

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Warning: This post contains images that are NSFW

Like the Shake Weight, the experience of vigorously jerking your phallic-looking Wii Remote up and down to win at Mario Party always felt a bit… NSFW.

The 2006 game WarioWare: Smooth Moves didn’t help. A Wii rhythm game, you were required to beat a variety of short “microgames” with motion control challenges that sped up the longer you stayed alive. One such microgame, entitled “Spray It, Don’t Say It,” made you shake a bottle of champagne harder and harder — until it exploded all over the screen.

This was especially awkward when played in multiplayer mode, effectively turning a colorful game for kids into a simulated circle jerk. Read more…

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‘Swatting’ comes to its terrible, predictable culmination as streamer reportedly dies

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For years, “swatting” has been a vicious prank played on video game streamers, and it was only a matter of time before someone died as a result.

Thursday night, a Wichita SWAT team shot a man, Andrew Finch, in his home. Police now believe that the department deployed the team based on a fake tip made by a Twitch streamer. 

According to the Wichita Eagle, Police Chief Troy Livingston said a call came in that a family argument had broken out, the father had been shot, and the shooter was holding the rest of the family hostage. 

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Twitch launches an Alexa skill that plays your channels on Echo Show, offers live audio streams

 Twitch, the Amazon-owned video game streaming service, is now available on Alexa. The company says it has launched a new skill for Alexa device owners that will allow Twitch users to track their favorite video creators and be notified when they s…

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Video game creators share how their games got their titles

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What’s in a name?

That’s the question Mike Rose, founder of publisher No More Robots, had for the game creators of Twitter. “How did you name your game?” he asked. “Was it difficult to decide, or did it just come to you?”

Game devs: How did you name your game? Was it difficult to decide, or did it just come to you? I’d love to hear game naming stories

— Mike Rose (@RaveofRavendale) October 4, 2017

The Monday morning tweet prompted dozens of responses, offering insight into a key piece of the development process for games large and small. Unsurprisingly, the reality of how games get their titles varies wildly.  Read more…

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Apple’s new augmented reality platform lets you build apps just like Pokémon Go

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Although the fad was short-lived, pulling up the Pokémon Go app for the very first time made you feel like you were just granted access to a previously undiscovered dimension. A dimension where a Rattata lurks behind your toilet and Ivysaurs spawn in the park near your office.

Playing Pokémon Go was most people’s first foray into the world of augmented reality, a type of technology that adds digital information — computer-generated characters, for instance — to an existing, real-world environment in real time, typically using a smartphone’s camera. If you thought Pokémon Go was magical, though, just wait ’til you see what ARKit can do.  Read more…

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