Waymo dumped partial self-driving features after discovering people sleeping while driving

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Self-driving vehicle innovators Waymo revealed the company abandoned partially autonomous features because it found people napping in cars while traveling at high speeds, threatening their ability to grab hold of the wheel — if necessary.

During a tour of Waymo’s testing facility on Monday, CEO John Krafcik told Reuters the company discovered the snoozing drivers during highway testing in 2013.

“What we found was pretty scary,” said Krafcik “It’s hard to take over because they have lost contextual awareness.” Read more…

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It’s the end of an era for this iconic iPhone feature

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It’s the end of an era for the iPhone.

No, I’m not talking about iPhone X’s “notch” or even the fact that Apple’s most anticipated iPhone ever comes in the most boring color selection in recent memory — I’m talking about the home button.

The button that, for 10 years, was one of the iPhone’s most iconic features. The feature that was instrumental in teaching us how to navigate the first real smartphone. The home button is about to go the way of the headphone jack and even though I’ve (grudgingly) learned to love AirPods, I am in no way ready to kiss my home button good-bye.  Read more…

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The true story of how Apple took its biggest risk and built the iPhone X

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The iPhone X is the smartphone Apple always wanted to make. 

Sure, the company released three phones this fall, and like a parent who insists they love all of their children equally, Apple claims that the iPhone 8, 8 Plus, and iPhone X are each unique and special in their own way. But it’s obvious that the company is bending the truth — because the iPhone X is special in its own right.

“[It’s] something just entirely new,” said Apple SVP of worldwide marketing Phil Schiller. “I think customers were ready to have one more thing in the iPhone line that was new and very different.”

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Behind ‘Rumu,’ the game where you play a robot vacuum cleaner with feelings

You are a robot vacuum cleaner.
That’s the premise of Rumu, a point-and-click game developed by Australian indie studio Robot House. Set in an intimate, dollhouse-like smart home, you control RUMU, a robot vacuum cleaner which becomes self-aware.
SEE…

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